separate complex skills' buffs
e.g. first Polearm stance (Swiss) has 2 effects:
1 buff stats
2 knockback enemies on hit
I want to be able to disable the 2nd one as it is too stupid (even for dumbest of warriors) to throw away edible corpses (for vampires) and to knock back shooting enemies to their safety range.
Also (in this situation) i hate "preclicking": when i click monster 2nd time right before attack animation ended and sudennly step forward, giving the enemy free shot (because he was knocked back by last attack).